With the wonderful development with FPGA devices that have been releasing for some years debuted the latest from Analogue, the Mega Sg. A Sega Mega Drive / Genesis FPGA console that mimics the way a real Mega Drive operates. With the bug fixes and implementation on the "jailbroken" firmware I present you a Rockman Mega World save file that's strictly a perfect save file that's had the three games cleared and ready for Wily Tower playthroughs. Perfect for anybody wanting to save time and prefers the Famicom / NES version of these games.
The EEPROM version seems to be the only version of the game existent according to the person who analyzed the EEPROM save types for different Mega Drive games some years back. Apparently there exists two different dumps of these games and one is just a mislabeled SRAM patched version of the game so that emulators that had problems back then could play through it. I've included both of the different types for the game in case you want to run that version as well. Useful if there's Mega EverDrive features you wanted to use and don't own the Mega EverDrive X7.
It will be interesting to see how the Sega Genesis Mini will handle it's games. I'm assuming it's just a patched EUR version that runs @ 60 FPS and nothing more. I'm not a fan of the way it's handling it's upscaling and how the energy bars look scrambled and janky much like the newer Legacy Collections that have it's share of upscaling problems and input lag. I much prefer the FPGA console selection and using sqaure pixels on everything to keep things consistent without needing to use any kind of interpolation filtering at all. I'm sure slow downs won't be accurate on the Mini since it will be running on emulation.