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Officials MP3
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Game Rips MP3
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ニゴリのロックマンシリーズブログ
73FCDS3J
(LV.207)
0517 0687 9028
(KR1607/+130)
3394 7109 0148
(KR1080/+130)
5455 4716 4702
(LV100)
3737 4875 1146
(LV100)
1375 2799 2611
(LV100)
2535 1451 9759
(DLV99/SLV99/RLV100)
0258 8699 2420
(KR1300/+150)
0559 5176 7879
(KR1300/+150)
2707 0013 4138
(KR1300/+150)
5026 2836 4748
(KR1300/+150)
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Officials MP3
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Game Rips MP3
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List of possible Program Advances
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ZetaCannon1
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List of Battle Chips Available
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Gutsman (*)
Roll (R)
ShockWave (C)
Sword (S)
WideSword (S)
CrossBomb (B)
ShotGun (*)
Recovery50 (*)
WideSword (S)
AreaSteal (S)
Cannon (ABC)
Raton1 (*B)
[MP3] Rockman EXE Operate Shooting Star Demo
Demo Download / Hosting
The EXEOSS Demo hit the Japanese Nintendo Channel today. As you can see it hosts the demo on the Wii to your DS for Download.
DS Acquisition
Title Screen
Internet BGM from the old game is played here, and it really sounds almost identical with the Instruments they use.
Meijin Dialouge
He'll basically tell you about Net Battling and Program Advance.
Button Command List Get
Battle Operation, Set! / In!
Voices here.
Virus Battle with no boring Tutorial
Not much to say here. The Bigger Screen of the DS is much more comfortable and it plays exactly like old Battle Network Rockman EXE. EXE has voices just like in EXE5DS.
VS. Fireman / Gutsman *
When I was battling Fireman, it came up. Meijin does speak of Program Advances in his Dialouge Turtorial, mainly for ZetaCannon1. Roll R also popped up when I was in the Virus Battle.
Meijin hypes & summons SS Rockman
Battle Prelude / Demo End Message
Has the Ryuusei 1 Battle Theme, sounds like it's directly from SSR1 too. And that's pretty much it for the Demo. You really don't get to fight SSR at all, they just pull a fast one on you at the end. I might post a list of possible PAs in this Demo with the given Folder.
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Rockman and all associated Characters, Entities, and Property, Copyright © 2023, Capcom Co., Ltd.