Showing posts with label Rockman EXE Operate Shooting Star. Show all posts
Showing posts with label Rockman EXE Operate Shooting Star. Show all posts

Wednesday, December 16, 2009

Survial Netbattle NEO @ WHF Winter '10

Survival Netbattle NEO @ World Hobby Fair Winter '10

 

Both Chips will go for Data Activation at the Event Wirelessly. I really like how they're going about this not making you wait for 1 each for Winter/Spring, then Summer this time around. It makes you wonder if Capcom gets it with how the Sales have been going, or if they have something up their sleeves. I surely can't wait for Rockman 10 though!

Friday, November 20, 2009

Complete Save

Meant to post it last Saturday but didn't have the time. I also included a Raw Save in the Zip which should allow you to do a Save Restore for those of you using Retail Carts.

 

MediaFire Download

 

 

Folder

Chip

Code

PA Usage

Burai

B

DoubleHero2

Forte

F

 

SSRockman

S

DoubleRockman

ClockmanV3

 

BluesV3

B

DoubleHero

Barrier

*

DoubleRockman

SitaYuka
Popup

N

 

Invisible3

B

 

Invisible3

B

 

BusterSword

S

DoubleRockman

Recovery300

L

 

Recovery200

N

 

Recovery200

N

 

TripleLance

M

ZetaLance

TripleLance

N

TripleLance

O

PaladinSword

B

DoubleHero
DoubleHero2

PaladinSword

B

PaladinSword

B

PaladinSword

B

PaladinSword

B

KnightSword

B

KnightSword

B

KnightSword

B

KnightSword

B

KnightSword

B

FighterSword

S

DoubleRockman

FighterSword

B

DoubleHero
DoubleHero2

FighterSword

B

FighterSword

B

FighterSword

B

Friday, November 13, 2009

Event Battle Chip Activation

Credits:

Under.Exe, "Mui Mui" (Code)

 

Activation:

Press Start or X, and go to Network. The Second to last option.
Go to any Selection, and go into the Second Option in the middle for Wireless Client Mode.
Press A on an Empty Cell.
Left Cell for Forte F & Right Cell for Burai B.
Go back in for the next Battle Chip.
Turn the Code off after you've made sure it saved.

 

------------------
(J) - Japan Region
------------------

921A9FC8 000028E7
221A9FCB 000000D1
021AA008 E0111C51
D0000000 00000000

Thursday, November 12, 2009

[MP3 & 2SF] Rockman EXE Operate Shooting Star

--------
Rip Info
--------
Title: Rockman EXE Operate Shooting Star
Publisher: Capcom
Catalog Number: NTR-B6XJ-JPN

Rip Type: MP3 & 2SF
Encoding CMD Line: -V 2 %s %d -m s -h -p -c
Lame Version: LAME 3.98.2 (Final)
Release Date: November 12st, 2009
Rip Release Date: November 12st, 2009

--------------------------------------------

[MP3] Rockman EXE Operate Shooting Star

[2SF] Rockman EXE Operate Shooting Star

--------------------------------------------

 

Notes: Ryuusei no Rockman BGM not included in the MP3 Version as they are duplicates from previous game music. Those BGM can be found within Ryuusei no Rockman 1&2 Original Soundtrack and Ryuusei no Rockman 3 Black Ace & Red Joker. If demand is high enough I'll have a Download pack for the Ryuusei BGM.

Sunday, November 1, 2009

Rotten Apple Insight

from Mui Mui's place

 

He's already listed every possible Battle Chip and every Program Advance combination ripped from the actual Nintendo Channel Demo. It's definitely worth taking a glance at.

 

ロックマン エグゼ OSS

ロックマン エグゼ シリーズのげんてん、
カード+アクションのデータアクションRPG。

 

[MP3] Rockman EXE Operate Shooting Star (Nintendo Channel Demo)

[2SF] Rockman EXE Operate Shooting Star (Nintendo Channel Demo)

EXE OSS Large Size Box Art

from ToysRus

Sunday, October 18, 2009

Wednesday, October 14, 2009

EXE OSS Nintendo Channel Demo

---------------------------------

List of possible Program Advances

---------------------------------

ZetaCannon1

------------------------------

List of Battle Chips Available

------------------------------

Gutsman (*)

Roll (R)
ShockWave (C)
Sword (S)
WideSword (S)
CrossBomb (B)
ShotGun (*)
Recovery50 (*)
WideSword (S)
AreaSteal (S)
Cannon (ABC)
Raton1 (*B)


[MP3] Rockman EXE Operate Shooting Star Demo


Demo Download / Hosting

 

The EXEOSS Demo hit the Japanese Nintendo Channel today. As you can see it hosts the demo on the Wii to your DS for Download.

 

DS Acquisition

 

Title Screen

 

Internet BGM from the old game is played here, and it really sounds almost identical with the Instruments they use.

 

Meijin Dialouge

 

He'll basically tell you about Net Battling and Program Advance.

 

Button Command List Get

 

Battle Operation, Set! / In!

 

Voices here.

 

Virus Battle with no boring Tutorial

 

Not much to say here. The Bigger Screen of the DS is much more comfortable and it plays exactly like old Battle Network Rockman EXE. EXE has voices just like in EXE5DS.

 

VS. Fireman / Gutsman *

 

When I was battling Fireman, it came up. Meijin does speak of Program Advances in his Dialouge Turtorial, mainly for ZetaCannon1. Roll R also popped up when I was in the Virus Battle.

 

 

Meijin hypes & summons SS Rockman

 

Battle Prelude / Demo End Message

 

Has the Ryuusei 1 Battle Theme, sounds like it's directly from SSR1 too. And that's pretty much it for the Demo. You really don't get to fight SSR at all, they just pull a fast one on you at the end. I might post a list of possible PAs in this Demo with the given Folder.

Friday, September 25, 2009

OSS Clarification #2 ~ Netbattle Color Changes

From DengekiOnline. What we have here this time is Aqua Armor or Saito.bat assumptions.

 

Battle in Network Mode from Battle Network Rockman EXE

 

It clearly isn't Aqua Armor or Saito.bat. It's just a thing the game would do against another Rockman in Netbattle just for fun. You could say all Players have it and can't see it. There's no power boosts at all either.