Friday, April 3, 2026

[MP3] Ryuusei no Rockman Perfect Collection

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[MP3] Ryuusei no Rockman Perfect Collection [v2]

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Rip Info
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Title: Ryuusei no Rockman Perfect Collection
Publisher: Capcom
Game Catalog Number: 4976219137768
Encoding CMD Line: -V 0 %s %d -m s -h -p -c
Lame Version: LAME 3.100.1
Release Date: March 27, 2026
Rip Release Date: April 3rd, 2026
 

Encoded by Nigoli

Friday, April 28, 2023

Rockman EXE Advanced Collection Original Soundtrack

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[FLAC] Rockman EXE Advanced Collection Original Soundtrack

[MP3] Rockman EXE Advanced Collection Original Soundtrack

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CD Info
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Title: Rockman EXE Advanced Collection Original Soundtrack
Publisher: Suleputer
CD Catalog Number: CPCA-10503
Encoding CMD Line: -V 0 %s %d -m s -h -p -c
Lame Version: LAME 3.100

Encoding CMD Line: Level 0
Flac Version: FLAC v.1.3.2
Release Date: April 19th, 2023
Rip Release Date: April 28th, 2023
 

Encoded by Nigoli

Sunday, June 16, 2019

Rockman Mega World ~ Wily Tower Save

With the wonderful development with FPGA devices that have been releasing for some years debuted the latest from Analogue, the Mega Sg. A Sega Mega Drive / Genesis FPGA console that mimics the way a real Mega Drive operates. With the bug fixes and implementation on the "jailbroken" firmware I present you a Rockman Mega World save file that's strictly a perfect save file that's had the three games cleared and ready for Wily Tower playthroughs. Perfect for anybody wanting to save time and prefers the Famicom / NES version of these games.

 

 

The EEPROM version seems to be the only version of the game existent according to the person who analyzed the EEPROM save types for different Mega Drive games some years back. Apparently there exists two different dumps of these games and one is just a mislabeled SRAM patched version of the game so that emulators that had problems back then could play through it. I've included both of the different types for the game in case you want to run that version as well. Useful if there's Mega EverDrive features you wanted to use and don't own the Mega EverDrive X7.
 


It will be interesting to see how the Sega Genesis Mini will handle it's games. I'm assuming it's just a patched EUR version that runs @ 60 FPS and nothing more. I'm not a fan of the way it's handling it's upscaling and how the energy bars look scrambled and janky much like the newer Legacy Collections that have it's share of upscaling problems and input lag. I much prefer the FPGA console selection and using sqaure pixels on everything to keep things consistent without needing to use any kind of interpolation filtering at all. I'm sure slow downs won't be accurate on the Mini since it will be running on emulation.

Saturday, June 15, 2019

Rockman EXE2 Aluminum Anodized GBA

I felt like showing this off. This a customized Game Boy Advance based on the Battle Network Rockman EXE2 bundle that came with a special variant GBA. I customized it through Boxy Pixel along with the Game Boy Color. The aluminum housing shell housings are machined designed to utilize putting in the brighter backlit AGS-101 screen, which is nice and very easy because there's no modifications that have to be made to the shell. The shells are also designed strictly for their rechargable batteries, which hold more time than a GBA SP and are charged using a micro USB cable. The build quality is top notch, and the brass buttons feel very good compared to the original plastic buttons. I figured it was time to do this now that the glass screen lens modeled after that GBA have been in production.

 

 

There are some imperfections as nice as the aluminum shells are. The housing for the screen is slightly not shifted enough to the left for the GBA housings. I was told by the store owner that this correction would be implemented later on. Also, the clip slots on the sides for Wireless Adapters, Gamecube Link Cable, and Chip Gates are non-existent if you're wanting to use such things, which I'm hoping gets corrected. Lastly. It feels as if the front shell is a little more green than blue for the anodized process. Colors may not be perfect exactly to what you're looking for as the andoizing process can be tricky. I'm also hoping I can have more of a bluer color for a future revision of the shell if I can. I like to think of it as a Saito Style type of GBA with the brass buttons with the outer part of the EXE mark. I think it was definitely worth the price though. If you want to DIY, you'll have to know how to solder the battery and ribbon cable placement for the AGS-101 screen. It's an awesome and modern way to play GBA today besides having GBA Consolizer. The store owner is a very nice guy as well, and the wait time was not too long. I would definitely recommend going through this method to have the best experience for any of the GBA Rockman games.

Friday, July 20, 2018

[MP3] Ryuusei no Rockman Sound Box

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[MP3] Ryuusei no Rockman Sound Box

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CD Info
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Title: Ryuusei no Rockman Sound Box
Publisher: Suleputer (Capcom)
CD Catalog Number: CPCA-10453~5
Encoding CMD Line: -V 0 %s %d -m s -h -p -c
Lame Version: LAME 3.100
Release Date: July 4th, 2018
Rip Release Date: July 20th, 2018
 

Encoded by Nigoli

Thursday, July 19, 2018

Rockman X Anniversary Collection Sound Track

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[FLAC] Rockman X Anniversary Collection Sound Track

[MP3] Rockman X Anniversary Collection Sound Track

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CD Info
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Title: Rockman X Anniversary Collection Sound Track
Publisher: Suleputer
CD Catalog Number: CPCA-10456
Encoding CMD Line: -V 0 %s %d -m s -h -p -c
Lame Version: LAME 3.100

Encoding CMD Line: Level 0
Flac Version: FLAC v.1.3.2
Release Date: July 18th, 2018
Rip Release Date: July 19th, 2018
 

Encoded by Nigoli

Wednesday, July 18, 2018

[MP3] Rockman EXE Transmission Sound Track

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[MP3] Rockman EXE Transmission Sound Track

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CD Info
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Title: Rockman EXE Transmission Sound Track
Publisher: SuperSweep
CD Catalog Number: SRIN-1105
Encoding CMD Line: -V 0 %s %d -m s -h -p -c
Lame Version: LAME 3.100
Release Date: November 2nd, 2012
Rip Release Date: July 18th, 2018
 

Encoded by Nigoli

Monday, January 1, 2018

Super Robot Wars XO ~ Rockman Event Tips

Super Robot Wars XO recently had a Rockman event published for the New Year, I will be covering what I've done and any tips to players that have questions. This should be able to net you all of the SSR Cards within so many hours from the Rockman event and give you a good start on the game if you're interested in anything Mecha from the genre. First off, I recommend trying to roll for SSR Blues in the Gasha with free rolls as you login. As SSR Rockman is free to any new players. So if you've already started an account early, I recommend starting anew by deleting the application and redownloading. Save your account through データの引き継ぎ in an existing account if you want to. I would simply reroll each time through new accounts until it happens. Eventually it should come up, and it's easy for it to come up too. SSR rates are higher for this Gasha because of the event, and it's meant to have those two cards for overall level breaking the cards up to 4 times.

 

 

From there on in and if you've acquired SSR Blues, along with SSR Rockman in the Present Box. Now is the time to access the actual event. You'll want to quest with that main button, and tap the yellow button on the top for イベント. Start the lowest quest from the bottom. After a quest is cleared, about 80% of the time. You'll encounter SSR Forte * in a battle. You will get rewards for defeating him each time, and you should reserve any Crystals you have on reserve on BP points to fight him, especially the event ones in the shop that are discounted. I would not use the maxium 2BP until you can't beat him in one go with your team. Try to make friends from guests that have strong units too to use in the event. I ended up using Quin Mantha, Unicorn Gundam (Awakened), and Seravee Gundam most of the time. If you get a Robot Master, it's probably just best to fight it once and wait it out until the timer is up. To me wasn't worth fighting them, but if you do it once and then let the timer run it, you may get an SR of any of the ones you fought. Once is enough, because they are much more powerful than Forte.

 

Once you've gotten an SSR Forte * to max breakthrough (maxing out the overall level of a card), feeding SSR Forte * dupes into a base one. You'll be able to acquire SSR Roll as a support card for your team from ミッション. She seems to heal HP in waves. Also, by reaching LV90 of the Forte event was able to get me everything including the voiced pilots parts (characters) through the event. You'll want to roll the Event Gasha for whatever points you earn for more chances at SSR Forte * so you can complete Forte getting SSR Roll faster, even getting the x1 SSR Forte * through the event shop points. The Event is based around having a maxed breakthrough for the SSR Forte * card. As for pilots, they are locked to those specific characters for each one. Them being event based means they are probably very limited in time. I don't think that they will be in the shop later on like other pilots are.

 

It's a nice auto battle game for sure. Great having Rockman again on my iDevices, it's a bit crazy seeing Gundam and Rockman together. I'm thinking about saving or spending Crystals for a 00 Raiser (GN Sword III) and trying for that randomly. I suppose all of us can be happy for what it is and enjoy the time it's around before it bites the dust like other mobile games. I still enjoy playing JP Dokkan Battle and SAOCR personally.

Thursday, June 16, 2016

[MP3] Rockman EXE 15th Anniversary Arrange Best Track

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[MP3] Rockman EXE 15th Arrange Best Track

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CD Info
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Title: Rockman EXE 15th Anniversary Arrange Best Track
Publisher: Suleputer (Capcom)
CD Catalog Number: CPCA-10416
Encoding CMD Line: -V 0 %s %d -m s -h -p -c
Lame Version: LAME 3.99.5
Release Date: June 15th, 2016
Rip Release Date: June 16th, 2016
 

Encoded by Nigoli

[MP3] Rockman EXE Sound Box

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[MP3] Rockman EXE Sound Box

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CD Info
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Title: Rockman EXE Sound Box
Publisher: Suleputer (Capcom)
CD Catalog Number: CPCA-10410~5
Encoding CMD Line: -V 0 %s %d -m s -h -p -c
Lame Version: LAME 3.99.5
Release Date: June 15th, 2016
Rip Release Date: June 16th, 2016
 

Encoded by Nigoli

Rockman EXE Sound Box & Arrange Best Track ~ Unboxing

A Sound Box and finally an actual Arrange CD for the EXE Series has been released. There isn't too much to say for the Sound Box, it's simply just past releases (EXE1~3, EXE4&4.5&5, and EXE5DS&6 Complete Music Encyclopedia (Not at all!)) with an extra disc for Battle Chip GP and N1 Battle music. I have no idea why they wouldn't put Battle Chip Stadium's BGM, Transmission, EXE WS, or even a recomposed version of the Cell Phone games. Instead they lambed it not even trying to re-record things this time. The first disc of the Sound Box and onward thought they were older releases on my Audio CD dumping program. Not to mention the big change on the EXE5DS&6 disc has things reordered for the incomplete BGM for EXE5DS first, then EXE6 with an axed out Hakushaku -crossover ver.- from it's previous release because it was Bokura no Taiyou related. Konami must have the rights to that track because it states so inside the book of that older release perhaps?

 

All in all. If you have the older 3 releases. You aren't missing much and should save your money unless you really like the EXE Series enough to have it. I also made this a while back to go along with the older releases. The only thing you're missing out on with this release is Battle Chip GP and N1 Battle and that's really it. I haven't personally listened to the Arrange CD yet, but I'm excited for the treatment.

 

MP3 release coming up later today.

Thursday, January 1, 2015

Two Special Saves to kick off the New Year

With Rockman 8, Rockman X4, Rockman X5, Rockman Battle & Chase, and Tron ni Kobun's release on the Japanese PlayStation Network last month. I've compiled my own save data files for Rockman Battle & Chase and Tron ni Kobun, that are also PS3 ready so that you can transfer them to your PS3, PS Vita, or PS Vita TV.

 

For Rockman Battle & Chase, if you have a non Best for Family printing of the game / the game's first print run. You can utilize Duo in all other modes, except for GP Mode. The PSN version uses the Best for Family version for the reason that Duo is newly included in the second print release, minus the new opening sequence when a Memory Card with the save is in Slot-1. For the first release, only a special campaign with Dengeki PlayStation Magazine that was a mail in benefit would have a Memory Card save for B&C that has the Duo flag activated. So if you're using the original release on a PS3, this save can be useful for you. PSN downloaders don't need to worry about this save.

 

Tron ni Kobun also had a special campaign through Dengeki G, later when they switched the magazine title I believe. Labeled as, "Dengeki Kobun". This data can be used to unlock Kobun #41 through New Games and existing game saves at the cost of 1 block on a Memory Card.

 

Picture Source:

Mura-bal Blog (Capcom Duo Special Data photo)

Tuesday, December 23, 2014

[MP3] Rockman Sound Box 2

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[MP3] Rockman Sound Box 2

Mirror #1

Mirror #2

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CD Info
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Title: Rockman Sound Box 2
Publisher: Suleputer (Capcom)
CD Catalog Number: CPCA-10362~71
Encoding CMD Line: -V 0 %s %d -m s -h -p -c
Lame Version: LAME 3.99.5
Release Date: December 17th, 2014
Rip Release Date: December 23rd, 2014
 

Encoded by Nigoli


V2 Patch Fix

only necessary if "0934 Hold Out (PS original sound) ~Getting Parts DEMO~.mp3" exists!

 

I apologize over this. It's my fault since I didn't double check the tracklisting with the first announced tracklisting. One of the tracks seems to be pruned in the final release which caused the screw up for me. That's the price you pay for not double checking these things.

For Windows users, put the .bat file in the Rockman Sound Box 2 directory and run it. It'll delete 13 old files that had errors, then add these newly corrected files in. All other tracks should be fine. I'll have to make a Mac version sometime.

Rockman Sound Box 2 ~ Unboxing

Just like the E Can set (which needs it's pic links fixed). Here's an unboxing of this. The GB music doesn't sound too bad, I'm not sure if there's been any instruments that seem left out like the E Can set. Though, I don't think Mega World sounds too great from the samples at e-Capcom I listened too. I still need to listen to the tracks. This set would also go great in any collection, especially with the awesome illustration picture that I wasn't expecting.

 

MP3 release coming up in a few hours.