Thursday, January 17, 2008

Ryuusei no Rockman 1&2 Original Soundtrack

------------------------------------------------------

[MP3] Ryuusei no Rockman 1&2 Original Soundtrack

------------------------------------------------------

-------
CD Info
-------
Title: Ryuusei no Rockman 1&2 Original Soundtrack
Publisher: Suleputer
CD Catalog Number: CPCA-10189~90
Encoding CMD Line: -V 2 %s %d -m s -h -p -c
Lame Version: LAME 3.98.2 (Final)
Release Date: January 16th, 2008
Re-Rip Release Date: October 13th, 2008

Encoded by Nigoli

 

I've acquired the Ryuusei no Rockman 1&2 Original Soundtrack in the Mail this morning. From looking at it the book, it's very thin. There's only two brief pages about certain tracks then another about the Composer's notes. I really thought I'd be in store for more Art rather than old art already seen before. Also, the Wave Command Card for Misora's Favorite Cards is just a Cut-Out Slip. The most disappointing thing about this Suleputer Release is that there's not even a Single Bonus Track unlike the EXE Series CD releases.

Saturday, January 12, 2008

Same Stuff ~ 7 Years Later

Photobucket

 

I've recently completed the first Rockman EXE game in Japanese. It's the only I didn't actually have in my Japanese Collection of the EXE Game Series. The English Version I had at the time when that released in the USA, I didn't bother importing the Japanese Versions until Battle Network Rockman EXE2 came out in Japan.

 

 

I couldn't hack the game to get Forte F originally, everytime I tried putting it in the Sack it wouldn't stay in the F Code when I tried moving it. I never even heard of there being an A or O Code of it before, since I had a Patch Code for a certain Cheat Device that would bring it up in that. Since there's no Region Lock linking up with different Regions of the game, I decided to take my old English Version to transfer the Battle Chip over and that worked perfectly. And I only transferred 1 over, since I'd think that's how it was done back then at the World Hobby Fair Event.

 

There's some differences with the Japanese Version of this game anyways as you might notice with the Title Screen Background, the way the Battle Chips have a / instead of a Square in the English Version for Null Battle Chips (which is also used for EXE2+). There might also be a difference with the Internet Area Shops. The BGM will change when you enter the Shop into the Indoors BGM. I'm not too exactly sure though, it's been at least 7 years since I've played the English Version, I can't remember. I guess I'm too lazy to find out. I'm sure there's many more differences that you could probably find anyways.

 

 

I loved playing this game again, it brought back a lot of memories. It took me a while to get into it back then coming from the other Rockman Series' out there, the big thing in the year 2000 at the time was Rockman X5 and X6 in 2001. I definitely had my time in occupied worrying about the other series, especially collecting the PSX and Saturn games.I actually do remember when the Gameboy Advance and Gamecube were announced in Summer 2000, pictures of Battle Network Rockman EXE were abound. It looked so much different at least back then comparing it to the Original Series with those odd looking designs. Back then it was only the first, which meant there were no such things as Style Changes to get me more hooked then I was. I wasn't exactly an Importer of the different Rockman Series though until that Fall collecting the Rockman Complete Works Series games for the PSX. I only wish I had known that Gameboy in general was usually always Region Free for the Systems and it's not like the Super Famicom Games to SNES or Japanese N64 games to English N64 Console. I would have gotten myself a Japanese GBA and this game since it was a launch title at the time in Japan. I'm pretty much caught up at this rate having some rare materials for this series and it's prodesscesor anyways.

 

I've recently booted up my Japanese Version of EXE2 as well, I need to still collect the RegUp Programs to get to 50MB. Thinking of replaying Battle Network Rockman EXE3 & EXE3 BLACK though. There's some various reasons why I'd want to restart those, as I'm planning on restarting EXE4 with the Modification Cards for Card e-Reader+ I have. It would tide me over anyways for whenever I get the last Modification Card I need for that game. The Last Card I need in the set does something Cheezy and makes my Charged Shot SpreadGun. It just makes it that much sweeter to restart once you have all the Cards for that game. Ryuusei 2 can be put on the back burner, I could get the other versions of those finished some other time, it's not like there's things that are that version exclusive. I feel like it's a lot more fun to play the EXE Series games. Ryuusei 2 was disappointing. They should have just called it 1.5. Wi-Fi Wave Battles didn't solve any problems for me.

 

I'm honestly more happy to spend more time doing some EXE Series playing.

Wednesday, December 19, 2007

RnR 1&2 OST Tracklist Confirmed & Translated

New Page 1

 

Suleputer recently updated their site listing for the Ryuusei no Rockman 1&2 Original Soundtrack. I translated most of the Tracklist that wasn't in English originally, since the Japanese Tracklist has a shared amount of English and Japanese Tracknames. I couldn't translate Disc 1, Track 36 and Disc 2, Tracks 13 & 14. Luckily and pretty fast, Gigablah @ VGMDB translated the last 3 Tracks I couldn't translate.

 

Disc 1Disc 2
01 Shooting Star01 Shooting Star(Ver.RR2)
02 Hometown02 Hometown
03 Bright Indoors03 Roppondou Hills
04 Science04 Yaeba Resort
05 Homeroom05 Donburaa Lake
06 Yashibu Town06 Nansca Village
07 Dream Island07 Wave Square
08 Space Station08 Wave World
09 Weightlessness09 Sky Wave
10 Cyber World10 Warning Bell!!
11 Wave World11 OBake Extravaganza
12 Warning Bell!!12 Snowstorm
13 Runaway Truck!13 Lakebed Search
14 ROCKET SHOOTER14 Patterns on Desolate Ground
15 Studying!15 Bermuda Labyrinth
16 Anaconda16 Mu
17 Dust Crash17 Destroy the Requiem
18 Last Battlefield18 Theme of Orihime
19 Space!?19 Melody of Loftiness
20 Theme of FM Seijin20 Incident!!
21 Friendly Frequency21 Restlessness in the Air
22 Incident!!22 My Friends
23 Radio Conversion!!23 Sentimental Journey
24 Battle Prelude24 Radio Conversion!!
25 Ride On25 Battle Prelude
26 Wave Battle26 Ride On
27 Last Battle27 Wave Battle
28 Winner!!28 Face of God
29 Loser...29 Network
30 GAME OVER30 Road To Victory
31 Tension31 Sky High Coliseum
32 Merry Fellows32 Winner Of Skyhigh
33 Agonizing Wish33 Our Carved Memory
34 Loneliness 
35 Moving Scene 
36 The Place You Must Return To 

 

Limited Prints of the CD Set also include Legend Force Card, "Misora". Which allows you to just use her Favorite Cards in a BrotherForce. The Original Soundtrack will also release on 01/16/2008. I expect to have my copy that week on Wed-Thurs hopefully if it's coming from Amazon Japan.

Star Carrier ~ Berserk Edition Obtained

 

Photos:
Front
Front Ad
ThunderBoltBlade included
Back
Star Carrier, Wave Command Cards, Holder, Custom Parts
Star Carrier equipped w/Custom Parts B
Star Carrier Custom Parts B in SC Holder

I just receieved it last Saturday finally after a Back Order from the Shop I ordered from in Japan. It definitely feels more like a Plug-In PET, especially with the Music / Sound. Not being able to Mute the Volume upsets me. You can only make Softer or Louder. It also has a Contrast Control too, out of the box it's in the middle setting. The Gameplay is all right. I've done some Minigames so far and haven't really leveled it up that much. Shaking it sounds like an Advanced PET.

 

I have yet to level it up. I'm certainly glad to get the Battle Cards from it though, especially the limited Tribe Attack Card, ThunderBoltBlade since it's an exclusive to first prints to all Star Carriers released in November.

Saturday, December 15, 2007

More Details for Wave Masters 2008 (Data Transmission) ~ Battle Card Ver.

 

Dates

Location

Venue

1/13 (Sunday)

Osaka

Kyocera Osaka Dome

1/19 (Saturday)

Tokyo

Makuhari Messe

1/20 (Sunday)

1/27 (Sunday)

Nagoya

Nagoya Dome

2/03 (Sunday)

Fukuoka

Fukoka Yahoo! Dome

 

Capcom has updated it's Wave Masters 2008 Homepage with Details. A Legend Card will be given out at the Event, it's not listed which Card.

 

KingGrandeur (Battle Card Transmission)

 

 

The "Tribe King" Battle Card has now been confirmed a name, "King Grandeur". We have yet to see the RaMu Battle Card announced this coming Summer.

 

King Grandeur footage

RaMu (Berserk Version) footage

RaMu (Shinobi Version) footage

RaMu (Dinosaur Version) footage

 

FirstRockman (Brother Transmission)

 

Having the original Rockman 8-Bit Rockman Sprite, FirstRockman has 1300 KizunaForce. It's undetermined what he actually gives being a Brother with him. His Favorite Battle Cards include a variety of Stage Battle Cards and a GoatKungfu Battle Card. I'm assuming that Favorite Cards for FirstRockman upgrade or may change once you reach further points in the Main Story Scenario like In-Game Brothers in the Brother Band System and Legend Master Shin for the first Ryuusei.